In case you’re unaware, Batman doesn’t use a gun, so, when he’s up against armed foes, he has to be clever, using the landscape and architecture to his advantage. Here’s a quick lesson in one of my favorite parts of the game.
This lesson will take place in the subway, after you get Ra’s al Ghul’s blood and need to take it to Mr. Freeze. Joker sends some cronies to take the vial of blood from of you.
First things first, when we enter a room, we have to get a good idea of how many men we’re up against. Let’s hide in a grate …
There he is! We shouldn’t take him out from below, because we saw two men nearby when we jumped in the grate. It only takes one to spot Batman, then everyone else follows in suit with their shotguns and machine guns. Batman’s a little bulletproof, but he’s not a god. Let’s use our grappling hook and go above them.
Do we have a good angle on our man with the jammer?
Yes, the screen says we can glide kick, but, because there are an unknown amount of men with guns, that’s a bad idea. There should be no fly-by’s in a stealth operation.
Our first victim. Wait until he’s under us, then slide on down and get him:
Now that they know we’re here, they’re going to be looking everywhere.
It’s time to take our chances on the ground. Wait for the man on the left to leave, drop down behind Bright Eyes …
suffocate him, and get the hell out of there.
(Guns. They hurt.)
I like to keep the enemies guessing, so let’s do a different kind of takedown. Find a nice, sturdy ledge …
We hear two more men by the door come running. Get on a gargoyle and grab one as he’s running into the room:
With no one left to shoot you, it’s glide kick time:
And there you go: one cleared subway, courtesy of Tiamonster. Granted, I got shot a lot, but, you know, taking thirty screenshots while stealthing isn’t easy business. Stop yer complaining.